
using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
    class Sim_RLK_552 : SimTemplate //* 无息的勇士 Unliving Champion
                                    //&lt;b&gt;战吼：&lt;/b&gt;如果在你的上回合之后有友方亡灵死亡，召唤两个3/2的僵尸。
                                    //&lt;b&gt;Battlecry:&lt;/b&gt; If a friendlyUndead died after yourlast turn, summon two3/2 Zombies.
    {

    }


}
        